I was part of the development on a game which had loot boxes and we had a lot of talk about the reveal, building excitement, etc.
One team member had previous experience from working on casino games and he said that at least there they had clear rules for how they were allowed to handle it and who they were allowed to target.
One team member had previous experience from working on casino games and he said that at least there they had clear rules for how they were allowed to handle it and who they were allowed to target.