Also Tomb Raider 4 uses DirectX 7 which is not supported by DXVK so you'd need to combine it with dgVoodoo2 [0] to translate DX7 -dgVoodoo2-> DX11 -DXVK-> Vulkan, which did work quite well for me with Tomb Raider 4 and 5 while Wine's DirectX 7 implementation had rendering issues at the time.
WineHQ said you need DXVK when you want proper shadowing, but I could not get it to work.
Finally, it turned out my laptop is probably too old for DXVK (i7-4600U).
But Wine 5 can run the game without DXVK. I just needed to install it from outside the distro repo, since the distro only had wine 4