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That is a good point that I didn't touch on in my comment. Although, oddly, a lot more software used to work that way before the internet. Console video games in particular went from "there might be different versions of the cartridge ROM or disc but you won't ever know" to "download the day one patch if you want the game to work and download the next two patches if you want it to work well" practically overnight once they got internet connectivity.

Maybe the real distinction today should be between internet-connected systems and non-internet-connected systems.



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