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Well, there actually is/was a Supertux 2. I don't remember the specifics, I think they rewrote it from blit 2D into OpenGL? You can see here : https://github.com/SuperTux/supertux/blob/master/supertux2.d... that it's called supertux2

But yeah this has nothing to do with the actual content of the levels, it only refers to the engine.



To clarify, supertux2 is mostly a distro thing. For a while both 0.1 and 0.3 were shipped, and the user-made levels were not quite compatible between them.

Specifically, 0.1:

* had a fixed screen size

* only let you go forward

* used different mechanics for the fire-throwing upgrade

Nowadays it's been long enough that most levels are written for the later versions. And IIRC recent versions re-added some support for forward-only levels (race against the clock).




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