In order to meet the 2014 launch deadline, the MCC was carved up game-by-game and handed off to different studios for each incarnation.
Halo 2 in particular was handled by the "less than stellar" Saber Interactive
In order to meet the 2014 launch deadline, the MCC was carved up game-by-game and handed off to different studios for each incarnation.
Halo 2 in particular was handled by the "less than stellar" Saber Interactive