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It is not about memory safety or anything like that. It is about simplicity.

If you say "you can't do x with y in C++" you will get an "yes you can, you just use asd::dsadasd::asdadqwreqsdwerig_hfdoigbhiohrf() with weaorgoiawr flag". From what I have seen from Rust, it is similar. I don't want to fill my brain with vim bindings.. cough.. Rust ways of doing something. I just want to code my hobby game engine v7.

That said, I am happy to use software written in it. Even though the evangelists can be really annoying.



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