That's not true. The only case where the runtime overhead is unavoidable is calling defer in a loop, because it might require allocating the defer chain in the heap; in all other cases, it's just a metter of writing the correct optimization passes in the compiler.
Yes, that's what I meant by "strictly slower". At best, it can be optimized to something similar to what RAII can give you. RAII never has the overhead of the bad case.
I don't want to be excessively picky, but you said that is has "unavoidable runtime overhead", and that's true only in its rarest form (defer within a loop), which is a feature which you can't implement in RAII. IOW, defer is a superset of RAII.
In all other cases (which is almost all usages), it is semantically equivalent to RAII, so the language doesn't force any runtime overhead. The only difference is that the compiler is less mature than an average C++ compiler, but this is an implementation problem, not a design problem.
RAII has no overhead because it is a pattern designed within the context of a zero-overhead language. defer allows you to implement a superset of cases that RAII handles, including those with runtime overhead.
defer isn't a superset of RAII. defer is function-scoped. RAII is block-scoped. If you want to run code at the end of a block, you can do that with RAII and you can't do that with defer—and note that this is what causes all the codegen issues with defer.
To clarify, I meant the "overhead" of defining and instantiating a container class for RAII purposes.
I hadn't considered the type of overhead you're talking about, which is admittedly more important for the kind of software that tends to get written in C.
There was such a thing (std::finally), but it was removed due to lack of use and maintenance. When your standard library is completely built on RAII, you rarely need it.